latest posts
Back into Space
December 20th, 2006
The last time a human being walked on the Moon was in 1972. Close to half of the U.S. population has been born since then. It therefore falls to people over the age of 50 to recall the incredible excitement and sense of discovery and adventure that was the NASA Space program up to that year. There were few things in my lifetime that both excited and united humanity as much as the first 15 years of space exploration that started with Sputnik in 1957. I remember the day when John Glenn was the first American to orbit the Earth …
Technology Advances, Privacy Declines
December 15th, 2006
One of the trade offs we seem to have accepted during the past 20 years is a loss of privacy. None of us say we approve of that, but we have embraced technology in such a way that a diminished sense of privacy has occurred. The portability of storage and computing, as discussed on this blog in earlier posts, is a major reason. The easier small storage devices and laptops are to carry, the higher probability of theft.
It was revealed the other day that a laptop, with personnel records for 382,000 Boeing employees was …
Innovation Wins at the Cash Register
December 13th, 2006
In a post two days ago I suggested that the Wii Video Game console from Nintendo was the clear winner in the new console competition with Sony’s PlayStation 3. I based this on the fact that the Wii was an innovative product that both opened up the gaming space to new participants and was highly desired by experienced gamers.
Since that post I have come across sales numbers that emphatically point to the fact that consumers have embraced the new, innovative vision of the Wii. The PlayStation debuted on November 17 and the Wii on November 19 and the November …
The Future of Video Games
December 12th, 2006
In the last ten years, video gaming has gone from being a peripheral social phenomenon for young and teenage boys to a central factor in today’s media and entertainment. Movies based on video games have been produced. TV executives talk about bringing the interactive gaming experience to television programming. Advertisers create games for brand positioning of their product. Advertising in video games is growing at a faster rate that almost any other medium today. The sales revenue of the video game industry is greater than theatrical movies. Virtual worlds, one of the biggest things in today’s Internet world can be …







